![]() ![]() Open the game by double-clicking on it in the listĪnd voila, that's it, Ocarina of Time in glorius high res texture goodness.in the Texture Enhancement tab check 'Load hi-res textures if available'.if you want to, you can enable Anti-Aliasing and Anisotropic Filtering in the DirectX tab for a much nicer picture.in the General Options tab set your desired Window Mode and Full Screen resolution.choose Options/Configure Graphics Plugin.choose Options/Settings/Plugins from the menu, select "1964Video N64 Video Plugin community version" and click OK.Download the Ocarina of Time ROM from one of many ROM places (Google is your friend) and hopefully have the original cartridge so you're not meddling in piracy.) it to Project 64 1.6\Plugin\hires_texture directory, so you get a Project 64 1.6\Plugin\hires_texture\The Legend of Zelda\ directory Get Djipi's Final Cell Mod from here and extract (using WinZip, 7-zip.Make a 'hires_texture' directory inside of the Plugin directory. ![]() Download the latest 1964 video plugin from here and put it in your Project 64 1.6\Plugin\ directory.Hop on to Project 64's download page and download the latest free (version 1.6) installer here, install Project 64 to your desired directory.So, how do we get all this together? It's quite simple actually: If you don't prefer the Wind Waker inspired cell-shaded look the author, Djipi, was going after, there are also other, more realistic high res textures available, but more on that later. Mainly Djipi's Cell Mod for The Legend of Zelda: Ocarina of Time, which makes the game look something like this (click to expand): And while there's quite a few high-res texture projects out there, only a handful are (in my opinion) worth your time. While there's a whole bunch of emulators out there, I'm most at home with Project64, so this is the one I'm going with. So let's be thankful for emulation and the wonders it brings. It managed a measly resolution of 256 × 224 (lowest) up to 640 × 480 (highest, which was used by very few games) and most games had ridiculously tiny textures spread over big areas, resulting in highly blurred textures all around. While the N64 was an awesome console with some of the most cherished games of all times, the graphics haven't really stood the test of time well. My foremost reason for starting this blog. ![]()
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